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Minecraft Support Is On The Way

June 25, 2026 · 3 min read

Minecraft is becoming the first game outside Farming Simulator 25 in MapToPlay, with the same import, editor, and export workflow already working on the development branch.

MinecraftDevlogExportsJava EditionBedrock Edition

When I started moving from Maps4FS to MapToPlay, one of the core ideas was simple: I wanted one place where you could create maps for different games using the same workflow, the same editor, and the same tools.

For a while, that idea still had a very funny technical shape: the number of supported games was exactly one. A magical value of 1. Very stable, very honest, but not quite the whole dream.

From One Game To A Platform

Most of my recent focus was on bringing the Maps4FS logic into MapToPlay properly and making Farming Simulator 25 support feel like it belongs inside the platform. That work mattered a lot, because FS25 is still the foundation and the first real proof that the new workflow can handle a serious game-specific export.

Now that this foundation is here, I can finally start moving toward the next step: expanding the list of supported games beyond that magic value of 1. This is a very important moment for MapToPlay, because it starts proving that the platform is not only a better home for Maps4FS. It can become a shared map-making workflow for different games.

The good news is that the platform can do it. Basic Minecraft support is already working on the development branch.

What Works Already

The current Minecraft path is intentionally simple, but it is end-to-end. I can import map data, use the normal MapToPlay editor, and export the result into Minecraft. Both Java Edition and Bedrock Edition are part of the export flow, which is especially nice because it means this is not tied to only one side of the Minecraft world.

Right now the generated content focuses on the basics: terrain, water, forests, roads, and buildings. It is not trying to be a perfect city generator yet. The point of this first version is to prove that MapToPlay can take the same source map workflow and send it somewhere completely different from Farming Simulator.

  • Import map data into a Minecraft project
  • Use the regular MapToPlay editor workflow
  • Generate basic terrain, water, roads, forests, and buildings
  • Export to Minecraft Java Edition
  • Export to Minecraft Bedrock Edition

Not Public Yet, But Getting Close

Minecraft support is not available to users yet. The main missing piece is not the exporter itself anymore, but the required public collections and the release-side wiring around them. In normal human language: I can test it locally, but I still need to package the experience properly before opening it up.

Following the roadmap, Minecraft will be the first game outside Farming Simulator 25, and the plan is to bring it to MapToPlay in July.

I am really happy with this step. It makes MapToPlay feel more like the platform I wanted to build from the beginning: one workflow, many games, and a lot of room to grow.

More Minecraft updates are coming soon.

Stan, Developer of MapToPlay