Blog
Product updates, plus a devlog for the engineering side.
New Interface and AI Map PreviewsA calmer MapToPlay web interface, a sidebar you can arrange yourself, and AI generated images for your project map previews.Read article - Stronghold and Stronghold Crusader Maps From Real PlacesCreate maps for Stronghold: Definitive Edition and Stronghold Crusader: Definitive Edition from real terrain, then finish them in each game’s Map Editor.
- Connect ChatGPT or Claude to MapToPlayMapToPlay now works as a custom connector, so you can build a map by talking to ChatGPT or Claude instead of clicking through everything yourself.
- Download Maps4FS Windows From MapToPlayThe final Maps4FS Windows release is now available from MapToPlay with Sentinel-2 imagery and a clear legacy warning.
Bridge and railway generation for Farming Simulator in MapToPlayBuild custom bridges and interchanges, add guardrails and fences, generate FS25 railways and train routes, and draw precisely with Snap to grid.
Generate a Command & Conquer Map From the Real WorldTurn a real place into a Command & Conquer: Generals or Zero Hour map with terrain, roads, water, forests, buildings, starts, resources, and AI routes.
Another Big Update for the Editor LayoutThe Editor layout now lets you hide and reorder buttons and tools, save those choices with layouts, set notification timing, and choose measurement units.- The Person Behind Maps4FS and MapToPlayI finally wrote down the real story behind Maps4FS and MapToPlay, including the parts that never belonged in a cheerful tutorial.
Generate a RoadCraft Map From the Real WorldTurn a real place into a playable RoadCraft map with terrain, water, trees, deformation, wetness, gameplay zones, and Road Plans from real roads.- Increasing Limits on the Basic TierBasic tasks can now run for up to 60 minutes, with 120 minutes of processing available across a rolling 24 hour window.
- No Paid Mod Marketplace on MapToPlayMapToPlay will not host paid modding services or paid map commissions. Mods and Atlas downloads will remain free.
A Big Update for the Editor LayoutA snapping grid for the viewport, widgets that stay where you put them, a docking preview that actually shows where a window lands, and the two features I never migrated from the old Editor.
Generate 3D Models with Meshy AI, or Bring Your OwnModel generation and model uploads are open on every plan now, Basic included. Make a model once and reuse it across every map and every supported game.