Posts for readers.
Devlog for builders.

The public product story lives here. Posts surface the clean updates. Devlog keeps the rougher engineering trail visible for people who want the deeper context.

July 7, 2026 · 1 min read

Minecraft Support Is Now Live

Minecraft support is now live in MapToPlay, with exports available for turning real-world terrain into Minecraft worlds.

MinecraftExportsMapToPlay
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July 6, 2026 · 2 min read

Project Zomboid Support And Export READMEs

Project Zomboid exports are now supported, and game exports now include clearer README instructions plus machine-readable maptoplay.json metadata.

Project ZomboidExportsREADMEAttributionOpenStreetMap
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July 3, 2026 · 2 min read

Plan Together With Noteboard

I added a shared Noteboard to MapToPlay: a simple place for cards, notes, images, todos, comments, and project planning.

NoteboardCollaborationTeamsPlanning
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June 27, 2026 · 2 min read

Task Units Are Shared Now

Tasks and exports now use one shared Task units balance. It is a small change, but it should make MapToPlay feel clearer and fairer.

Task UnitsFair UsageExportsTasksPricing
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June 27, 2026 · 3 min read

Why Messenger Exists

Messenger is not just another chat button. It is one of the pieces needed before Creator Hub can safely exist.

MessengerCreator HubCommunityTrustModeration
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June 26, 2026 · 2 min read

Game Markers Join The Editor

I added marker layers to the editor so small but important game-specific points can be placed directly on the map.

MarkersEditorFarming Simulator 25MinecraftExports
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June 26, 2026 · 2 min read

Credentials Storage For Teams

MapToPlay now lets teams save encrypted tokens and username/password pairs once, then reuse them when a workflow needs credentials.

CredentialsTeamsDTMWorkflowSecurity
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June 25, 2026 · 3 min read

Collections Are Here

Custom collections are now available in MapToPlay, starting with vector mapping: a reusable, community-powered way to control how OSM data becomes game content.

CollectionsVector MappingCustomizationCommunityMaps4FS
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June 19, 2026 · 4 min read

Lines & Lanes Update Arrives June 25

MapToPlay opens its doors for Beta on June 25 with Lines & Lanes: a new interactive road builder with configurable lanes, widths, textures, decals, and junction markings.

Lines & LanesRoadsBetaEditorLaunch
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June 7, 2026 · 3 min read

Open Alpha Wraps On June 8. Beta Comes Next.

Open Alpha ends on June 8 while MapToPlay pauses briefly for infrastructure upgrades, polishing, and Beta features. The next return will be Beta, followed by full release without another break.

Open AlphaBetaInfrastructureCommunity
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June 2, 2026 · 4 min read

Bigger Maps Are Coming With Fair Usage Updates

I am preparing bigger map support with heavy optimization work, and I am introducing fair-usage multipliers so large jobs stay possible without pushing smaller maps to the back of the queue.

Fair UsagePerformanceExportsMap Size
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May 25, 2026 · 4 min read

MapToPlay Open Alpha Is Live

After Maps4FS and everything it taught me, MapToPlay is finally open. A fully interactive platform for creating real-world game maps — now in open alpha.

LaunchAlphaMapToPlayMaps4FS
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