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One Click FS22 and FS25 Map Autogeneration

A new export option creates the missing basics for an FS22 or FS25 map when you want a quick Maps4FS style starting point.

Hey guys!

MapToPlay has detailed tools for people who want to craft every part of a map. I also noticed that some of you do not want to edit much at all. You want the simple Maps4FS experience: choose a place, click once, and get something useful to open in GIANTS Editor.

There is now an Autogeneration switch in FS22 and FS25 exports. The dialog shows how many edits the project has, and suggests the switch for projects with fewer than 10 saved edits.

A fresh project gets a clear suggestion before export.

When enabled, it fills missing terrain smoothing, textures, simple road surfaces, water depth, forests, buildings, fields, and farmlands. Your saved project stays untouched.

This option intentionally accepts rough results. Building placement can look random, or there may be no suitable buildings at all. Roads use simple fixed widths. Source data can be incomplete. Road Constructor and Bridge Constructor are still tools for deliberate editing and are not generated here.

Use this when you want a quick starting map, then inspect the result in GIANTS Editor. If you want control, leave it off and keep building the map yourself.

Cheers!

Stan, Developer of MapToPlay

  • Farming Simulator 22
  • Farming Simulator 25
  • Maps4FS
  • Map Generation
  • MapToPlay