Meshy AI
MapToPlay can turn a prompt and supported reference images into a 3D model and import the result into your assets. The generation is performed by Meshy, an independent company, using a Meshy API key that you bring from your own Meshy account. The integration is optional, and everything else in MapToPlay works without it.
What the Meshy integration does
The Assets page and the Editor can generate a 3D model from a text prompt and supported reference images. MapToPlay passes the request to Meshy on your behalf, follows the job until Meshy reports it finished, downloads the result Meshy makes available, and imports it into your MapToPlay assets.
The integration stays off until you use it and select a Meshy API key saved for your team. MapToPlay provides the connection and the import step; the model itself is produced entirely by Meshy. MapToPlay does not own, train, host, licence, or resell that generation service.
Bring your own key, and what that means
This integration is bring-your-own-key, often shortened to BYOK. It means MapToPlay supplies the technical connection and you supply the key that authorises and pays for the generations. Your integration is yours.
In practice: you create your own Meshy account, pick your own plan, buy your own credits, generate your own API key, and select it in MapToPlay. You must own that account or be expressly authorised to use it. MapToPlay does not create a Meshy account for you and does not give you access to anyone else’s.
MapToPlay does not provide a shared key, a bundled key, a fallback key, a trial key, a pooled account, free generations, credits, boosts, top-ups, or allowances of any kind. There is no MapToPlay-owned Meshy access waiting behind this feature. If your key or your credit balance runs out, generation stops.
MapToPlay is not affiliated with Meshy
MapToPlay and Meshy are separate and unrelated. MapToPlay is not affiliated with, sponsored by, endorsed by, certified by, an agent or reseller of, or in a partnership or joint venture with Meshy, and has no influence over how Meshy runs its service or its models.
Meshy, its logos, service names, models, and outputs belong to Meshy and its licensors. They appear in MapToPlay only to identify the service you have chosen to connect.
What reaches Meshy
When you start a generation, the request goes to Meshy with the material that job needs: your prompt, any reference images you attached, the generation settings you chose, and the ordinary technical details that accompany an API request. The key you selected is used to authorise that request and is not handed to your browser as part of the generation flow.
Send only material you have the right to send. Anything included in a prompt or a reference image is received and processed by Meshy under Meshy’s rules, and MapToPlay cannot recall it, filter it, or restrict what Meshy does with it afterwards.
Meshy’s privacy policy is Meshy’s
How Meshy collects, uses, stores, shares, retains, and deletes data — including whether your prompts, images, and results are retained or used to improve its models — is governed by its own documents, including the Meshy Terms of Service, the Meshy Privacy Policy, and the Meshy Acceptable Use Policy. MapToPlay does not write, manage, review, approve, negotiate, or enforce any of them, and cannot change them on your behalf.
Meshy may change those documents at any time without notifying MapToPlay or you. Read the current versions before you enable the integration, and again while you keep using it.
Any request about data Meshy holds — access, correction, deletion, restriction, or objection — goes to Meshy. MapToPlay cannot make or answer it for you.
Keys, plans, credits, and charges
Everything commercial about Meshy happens outside MapToPlay: choosing a plan, buying credits, paying for them, watching your balance, and dealing with an invoice, a downgrade, or a suspension.
A generation consumes credits from your Meshy account when the job runs, and running one again consumes them again. How credits are counted is set by Meshy, and your balance and history live in your Meshy account.
MapToPlay does not sell, resell, sublicense, pool, or redistribute Meshy access, and does not provide credits, boosts, top-ups, discounts, or allowances of any kind. It does not judge whether your plan suits your project, and it does not reimburse Meshy charges or credits consumed by any generation.
No guarantees about generation or results
MapToPlay provides the connection and the import step, and provides them as they are. To the maximum extent permitted by applicable law, MapToPlay makes no representation or warranty about availability, continuity, licensing status, non-infringement, or fitness for any particular purpose.
What comes back depends on your prompt, your reference images, and the settings you choose. Review a result and check its scale, topology, and materials before you build on it.
Whether a generated model may be used, modified, published, or sold — and what licence, credit, or attribution applies — is determined by Meshy’s terms and by applicable law, not by MapToPlay. You are responsible for holding the rights to every prompt and reference image you submit, and for checking that a result may be used the way you intend.
If Meshy changes something on its side
Meshy controls its own API, models, pricing, credit rules, plans, terms, acceptable-use policy, authentication, output formats, and availability, and can change or withdraw any of them at any time without notice to MapToPlay or to you.
MapToPlay follows those changes as they happen, and may add, change, suspend, restrict, or remove the integration at any time. MapToPlay owes no refund, credit, or compensation for a change made on either side.
Turning it off and removing your key
Nothing is generated unless you ask for it, and you can stop using the integration at any time by not selecting a key.
Saved provider credentials are kept encrypted for your team and used only for the integration an authorised team member selects. Because team membership changes, decide deliberately which team may use a key, remove it when that is no longer appropriate, apply Meshy-side restrictions where they are offered, watch your credit usage, and rotate or revoke the key if you suspect it has been exposed or misused.
Removing a key from MapToPlay does not revoke it at Meshy. Revoke it in your Meshy account as well.
Who to ask
MapToPlay can help with the MapToPlay side: where the generation controls live, what is imported into your assets, and whether the interface is behaving.
Anything about your Meshy account, key, plan, credits, invoice, charge, quota, licence, model, or output goes to Meshy. MapToPlay cannot open, escalate, or resolve a case on your behalf.
Limitation of liability
To the maximum extent permitted by applicable law, MapToPlay is not liable for any loss or damage arising from Meshy, your Meshy account, a compromised or misused key, a Meshy charge or consumed credit, an unavailable or removed integration, material transmitted to Meshy, Meshy’s processing of that material, or your use of or reliance on any generated result. Nothing in this notice excludes liability that cannot lawfully be excluded.
Contact
Questions about how this integration connects to MapToPlay can be sent to contact@maptoplay.com. Questions about Meshy AI itself go to Meshy AI.
The general third-party integrations notice covers every MapToPlay integration and applies alongside this page.